I am still working on Juncture but the very process continues to modify the core experience of the game. I’ve fully redesigned the game several times now and it has fallen apart each time for various reasons. My latest attempt involves simply not calling it a ‘game’ as I find I have personally invested too much in the word. I am working toward conveying the feeling of adventure which started my work on this project. Rather than worry about technical details early on I’m choosing to revert to my earlier more reflexive style of game design and adding elements in as I see fit. While I will eventually focus on have a strong simulation under then hood – I think it’s important that I strive for feeling so early on.
Archive for the ‘General’ Category
Juncture: Rambling.
Friday, May 4th, 201214th IGF Post (Misc +)
Tuesday, November 1st, 201114th IGF
So I took a troll down the entrant list for this years IGF and gathered games I found that were of interest to me. Mind you – I stuck to one’s that looked unheard of. At least by me. Here they are:
Rigonauts – Build and battle. Nothing I haven’t heard of before but I’m absolutely in love with the style. Check out their blog for more.
Pitiri 1977 – Wow. Just watch the video. This little adventure game looks smashing, and it get’s betterer looking as the video rolls on.
TowerClimb – This looks like so much fun. AND PROCEDURAL! (More info here.)
Treasure Adventure Game – Silly fun. Lots and lots of silly looking fun. This embodies games I love pretty well – what with the treasure, adventuring, and game bits. (More info here.)
Ultimate Newcomer – I have no idea what to say about this. There’s scant little information I can dredge up but something in my gut tells me this game is one to watch.
And last but certainly NOT least – Where is my Heart? – Hell yes. I’ve been loving everything about this for a long time. Get more info here and here.
MISC +
Here’s a little something I should’ve mentioned a while ago. If you haven’t played Defender’s Quest yet, do so now. Then buy it when it comes out (supposedly this month.)
New. @Thr33li
PFA Prototype: 16% completion
Sunday, October 30th, 2011Got some basic handlers done and I’m slowly brewing an error log while I work. It’s slowing me down but I know it’ll save me loads of pain later on. I also added several features to the growing list of crap to accomplish. Which means the percentage complete should probably be a greater number.
Eli.
PFA Prototype: 14% completion
Saturday, October 29th, 2011Working hard on the prototype for my new game. Hopefully I’ll have something to show off soon. My logic this time around is to complete the engine before I crap out big ideas. Then before my mind can drag me down with impossible goals I’ll start flooding it with actual game content. This game is evolving quite nicely. Simple and complex at the same time – wow that sounds terrible.
Eli.
Work on Project Forever Adventure has begun.
Monday, October 24th, 2011Stuff I love (1)
Sunday, October 23rd, 2011This is interesting – Way – It’s a sort of Co-Op Thing where you haphazardly wave your arms about to communicate hazards and other such wonders to your playing partner.
Glissaria is quite the little bit of fun. A mashing of Match 3 meets Tower-Defense (and a drop of RPG.)
And you’d be wise to keep your eyes on The Archer
There’s more somewhere in my brain but as it’s late and he is entering the shut-down stage of the day – I’m done.
I’ve returned from the glory of the USAF.
Wednesday, September 28th, 2011I’m in the U.S. Air Force now. But something tells me I might still make some kind of game.
Old Albums, Now Free!
Tuesday, September 14th, 2010I’ve made three of my older albums free to download. DOWNLOAD THEM NOW in the ALBUMS section of this site, and spread it/them around. The only thing I ask is if you like my music, consider buying my new album when it drops digitally here!
EDIT! – The links were not broken, just pointing to the wrong places. They have been fixed. My apologies.
Threeli.com, look changing soon.
Sunday, September 12th, 2010I’m tired of people telling me how unattractive my site is – haha – so I think it’s time for a graphical overhaul. It’ll be happening soon enough. Bear with me during this change, it might look horrible while I work on it.
