I am working on a unique mmo-experience. More info and a chance to play the alpha very soon.
Archive for the ‘General’ Category
Project, online mode.
Sunday, June 27th, 2010Things never change – things always change.
Thursday, May 13th, 2010Computer works. Yay. May Project is like, Duke Nukem Morrowcrack or something. Yay.
Oh damn.
Thursday, May 6th, 2010In a complete freak accident, just over 2 hours ago – A half gallon of water sloshed all over my iMac. After a brief moment of horror I shut it down and dried it until now. Seems to be working fine. I hope it continues that way. I’ll be completing a full backup tomorrow – if nothing else I hope it survives at least that long.
Pray for it, if anyone’s code of ethics allows for pray for computer.
Corngel.
Tuesday, May 4th, 2010Not to overshadow my previous post, I can say no more about Corngel than what is on the description page. I did not ‘write’ this ‘game’. I only adapted it to the grayish screen. Please, go and… play it.
Unity3d.
Friday, April 30th, 2010While I will continue to labor away on the Über-secretive May Project, I have decided my needs have outgrown flash and I will be moving on to Unity. (A.K.A. Unity 3D) I’m not, as of yet, fully sure this is the best plan – but it is the one I’ve gone with so here’s hoping it was a wise decision. Now – to see if I can wrangle this 3D beast into the realm of only two dimensions…
Rebirth.
Sunday, April 11th, 2010Here I am. What insanity is this? Reborn from the fire, nearly a whole year after the previous post. No folks – I am still around and this site still exists. After a year of failure to live up to my potential I am working on a short pretentious project with a good friend of mine. And still there is more: several secret projects are hiding at the ready, just out of view.
Thoughts:
Thursday, May 14th, 2009I’ve been questioning what gives games their allure for several years now and I think I’ve come to a conclusion or two. The main quest in my search has been to find the games I really find engrossing – dissect them – and discover what the core components are. Personally, I’ve settled upon three variables that drive the volume of fun and set how habitual my experience with the game will be.
New projects in the works.
Sunday, May 10th, 2009I am going to overload this site with fresh content, as soon as humanly possible.
As far as game(s) news goes, there are volumes to say here but I’ll keep it brief for now. I am working with more fine people than ever before; all the while, trying desperately to convince my ego that I need to get to work! Quite soon there should be many small to medium adventures for you to play and enjoy here. I’ll be revamping several unreleased games and outputting new ones at the same time. It’s a terribly hectic work pace for me but a necessary one. Please do stick around, it should be engaging if nothing else.
Going to swiftly upload my first two albums for purchase, as well as some older music for free download. My third album is destine for release on May 30th: at which point it will be available here.
More info soon,
3
New site.
Sunday, May 10th, 2009Working on setting up the site, but lo, it exists.
Exciting times,
3