In-game shots of FUTURE88.

After a short/long day working on tweaking UVs and AO output sizes I’ve got little to show.  Nevertheless, have some shots from the ’88 as it sits right this moment.  I’m loving these bold colors applied to blocky surreal landscapes.  This series of shots represents the first environment in ’88, which is more sparse than all other currently planned areas.

Click each image to expand it.