Early.

May 4th, 2010

I have to leave my house and head into the cold – just minutes from now.  But before I do this (to head to work, possibly through flooding) : let us conciser the following :  I am nearing completion of my May-Project engine.  In response I’ll soon place the first by-product of this creation here, (the smallish test stage) for all to enjoy.  Look for it in the next few days.

Have a good morning, all.

Seriously, what the fuuu…

May 3rd, 2010
What have I created?

WTF, indeed.

In some way – working on May Project has created this… this… I…

I’m sorry, world.

I will spurt demos from my veins.

May 1st, 2010

Soon, I will spurt incomplete (and mostly horrendous) works direct from the catacombs of my hard-drive.  I hope you will… enjoy?

Unity3d.

April 30th, 2010

While I will continue to labor away on the Über-secretive May Project, I have decided my needs have outgrown flash and I will be moving on to Unity. (A.K.A. Unity 3D)  I’m not, as of yet, fully sure this is the best plan – but it is the one I’ve gone with so here’s hoping it was a wise decision.  Now – to see if I can wrangle this 3D beast into the realm of only two dimensions…

Sleep Is Death. Further death.

April 28th, 2010

A good’n with my pal Yeff. Jill.

Sleep Is Death.

April 26th, 2010

I’m about to play it.  The excitement is palpable.

Update: Dad and his Boy.

Project Percentage (May Project)

April 24th, 2010
What is the May Project?

May Project?

This will be a reoccurring feature: a breakdown of percentage of completion for any current games.  This time will be about the currently (and rather abruptly) titled MAY PROJECT:

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Back From Vacation.

April 24th, 2010

I have just now returned from vacation and am back to working on a prototype for a small game I plan to release within a month or so.  With any true work, there must come research – and with this, there is much.  Before I drop any real information about this project I am looking into copyrighting the name.  I am aware of my current (warranted) nobody status, however I still feel some validity in my search.  You have to start somewhere, and if I am to sell this – I will need to own the name.

If anyone in the internet-o-sphere knows about this mysterious process (specifically copyrighting a name for a game, personally, not for a company) please inform me here or at Thr33li@gmail.com.  Thanks.

UPDATE: I took the four seconds to dig through the U.S. Copyright office site – and discovered exactly what I was looking for.  I should’ve done that before asking such a silly question.

Rebirth.

April 11th, 2010

Here I am.  What insanity is this?  Reborn from the fire, nearly a whole year after the previous post.  No folks – I am still around and this site still exists.  After a year of failure to live up to my potential I am working on a short pretentious project with a good friend of mine.  And still there is more: several secret projects are hiding at the ready, just out of view.

Excerpt from the Internet: William and Sly

July 18th, 2009
William and Sly

William and Sly

Into the ether from the essentially unknown Lucas Paakh comes William and Sly.  From the very start of this adventure the fact that it was written in flash is made irrelevant.  The crisp graphics, repetitive but well written sound track, fluidity of the camera – every facet of this project screams quality.

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