Finally a little forward progress.
Tag: State Of The Bug
A minor setback, but not without forward progress.
A little more data handling, but I felt a little uninspired.
Slightly more code this week than last, but still a slow crawl to the starting line. ☑ Room Data Structure – This ended up being sort of silly. Each screen worth of data is just a Struct with: Seriously though, that’s all it is (with a few get and set methods to translate the 1D […]
The second weekly post. Less done this week than I’m proud of, but I’ve spent most of it researching!
The first weekly update post. Mostly about the rendering system!