Finally a little forward progress.
Tag: State Of The Bug
State of the Bug (April 4)
A minor setback, but not without forward progress.
State of the Bug (March 28)
A little more data handling, but I felt a little uninspired.
State of the Bug (March 20)
Slightly more code this week than last, but still a slow crawl to the starting line. ☑ Room Data Structure – This ended up being sort of silly. Each screen worth of data is just a Struct with: Seriously though, that’s all it is (with a few get and set methods to translate the 1D […]
State of the Bug (March 14)
The second weekly post. Less done this week than I’m proud of, but I’ve spent most of it researching!
State of the Bug (March 7)
The first weekly update post. Mostly about the rendering system!